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The World of Laryia is a Wiki created to contain the world building for a custom FATE/Spirit of the Century campaign. Here, you will find the details of the world, including its history, characters, locations, skill system and more. Note that this only contains information which has been exposed to the players, and does not contain information which the players has not yet encountered or been made privy to! Think of it like a glossary in a video game! Other than that, please enjoy your stay!

Summary
Laryia is a fantasy world that, on first glance, does not look that different from our own. Sprawling cities, mysterious locales and discoveries that wait to be uncovered sits dotted through the land. However, what sets Laryia apart from our own is its inhabitants. Though, more accurately, a portion of them. For a large majority of the population are Elementalists: people who are able to control one of the four key elements in the world (Earth, Wind, Fire and Water). These people are then further divided into one of three 'classes': a classification of how one uses their given gifts. For example, a Earth Warrior uses their powers over the land to enhance their own abilities, giving themselves superhuman strength and the ability to absorb blows that would fell others. While an Earth Mage specializes in attuning themselves to the world around them, causing large spikes and enormous fissures to crack the earth.

These abilities extend past combat, as these same Elementalists have also shaped the world around them to fit their own needs. This is also shown in the major cities sprawling the land; almost every single one is based on an Element and how the inhabitants have used it. This can be seen in the religious and smith-based society of Freya, whose Fire Elementalists have allowed them to inhabit in and around a bubbling volcano. Or in Ica, the ice city in the north, whose Water Elementalists have carved the entire city out of ice as a defiance to nature itself.

With a whole world to explore and endless possibilities in its currently thriving locations, some history has already been written, but the large events to shape the future of the world have yet to be penned. That tale will start as an unlikely group of adventurers meet up in a nearby locale; a push to set the gears of the world in motion...

Races

 * Valerian
 * Fen
 * Gruve
 * Entel
 * Asura

Major Cities

 * Clink
 * Corlean
 * Freya
 * Ica-haven
 * I'llkavel
 * Kurimokoroa
 * Rafinale (Former)
 * Raptured Falls
 * Saphi Sashi
 * Svaltatrind

Other Locations

 * Avastral
 * Barren Mason
 * Celestial Vale
 * Eclipse Village & The Gilroth Mansion
 * Shyre Bog
 * The Tempest

Classes
Refer to: Classes

Auron's Journal Entries
Refer to: Auron's Journal Entries