Squalls

Tier 1
Sleight of Wind

Once per encounter, when being attacked, you may use Mysticism: Wind to dodge instead of Athletics.

''“During a fight, attack. Even when your back is against a wall and a blade is at your throat, attack.”''

Flightfoot

You may instead roll Mysticism: Wind whenever you are asked to roll for Stealth.

''Never seen. Never heard.''

Paralyze

Instead of attacking, you may instead pay 1 fate point and roll Mysticism: Wind against the target’s endurance. If your result is higher, the target gets incapacitated for a turn, granting you and your allies a free attack against them.

A smack at the right part of the limb collapses the opponent, allowing for a free attack or an instant getaway.