Terras

Tier 1
Echosense

When asked to roll Alertness, you may roll Mysticism: Earth instead (though if the target is not searchable on ground, is too far away or has found a way to resist echolocation, this roll will do nothing)

''“Always know every aspect of your surroundings. Every barrel, post or ant. Every advantage you can scrounge up from nothing. Understand that if you know the environment you fight in, you will survive.”'' - Terra Survival Manual, Page 32.

Virtuous Resolve

Any Resolve roll is automatically given a +1 bonus.

While Quakes might harbor physical fortitude, Terras boast an unflinching resolve and peerless purpose.

Mental Canopy

If an ally (including you) were to fall unconscious from mental damage, you may spend any number of fate points. Roll Mysticism: Earth for each fate point you spend. Heal the damage box that is the closest to each roll (rounded down).

By tapping into their connection to the earth, a Terra can calm the thoughts of the few that they call friends by grounding their mind back to the present.